As it happens, those invasion levels are fun, but not exactly the major highlight of the game, and the Vita release is otherwise a fantastic version. Elsewhere, there are levels from Rayman Origins that have been remixed for the purposes of this game, a variety of unlockable challenge levels, and "invasion" levels, which are timed runs of remixed, completed Legends levels.Īpparently, those invasion levels are missing from the Vita game, which is unfortunate, but not exactly a version killer. If you've got a decent ear for music, you'll probably blow through them pretty easily, even toward the end.
It sounds a lot harder than it actually is.
In addition to those touch-screen levels, there are also musical levels, which are essentially chases set to goofy music that require the player to time all their movements to the rhythms of the song. There's ample variety throughout the game, as well. Yes, there will be sections you play again and again that will most certainly frustrate you, but I actually found there to be less of those moments than in Origins, which redlined toward the end and didn't really let up once it got there. That becomes key late in the game, when the challenge really ramps up. The pace doesn't slow down much when you're swiping and tapping versus running and jumping, and the game's solid enough with checkpoints to ensure you aren't repeating too many sections over and over. Origins was a spectacular looking game, and Legends manages to be even more visually resplendent.Įven with occasional AI quirks, I often found the touch-screen sections quite creative and nearly as much fun as the traditional platforming levels. Still, even with that occasional chaos, Legends is a ton of fun with other players, and its easy drop-in/drop-out setup makes it a breeze for people to join.
#RAYMAN LEGENDS MUSIC LEVELS PC#
You can mitigate that AI issue by playing with friends (the Wii U version supports up to five players, while the other console and PC versions support four), though co-op comes with its own set of challenges-namely, the chaos of many characters occupying the tight, periodically confusing spaces of the game's levels. It's also worth noting that the non-touch-screen-oriented platforms (like the Xbox 360 and PS3) replace these mechanics with simple button presses on the controller.
The AI can occasionally bug out and make an idiotic jump to their death, and there are moments on both platforms where the touch-screen doesn't immediately do what you want it to. Most of the time, this works pretty well. You do these motions to remove traps, adjust platforms, and even distract enemies as the AI character on screen presses forward, attacking and jumping where needed. In these sections, control of the character on-screen is wrested away from the single player, and you instead find yourself tapping, swiping, and jabbing at the screen on either your Wii U or Vita. Like Origins, Legends is a game best described as "challenging," rather than "hard." Early on, the game's absolutely breezy, but by the second or third world, tougher and tougher challenges await, including some tricky boss fights, and a number of specialized levels geared toward touch-screen mechanics as well as rhythmic inclination.įirst, those touch-screen levels. This is a quick-paced 2D platformer, geared toward fast, but precise traversal of all sorts of pitfalls, traps, and enemies of varying difficulty. Not that there's a great deal of room for exploration in Rayman Legends, but there doesn't really need to be, either.
Each world is unlocked as you collect more and more teensies in each level, which are often stashed behind secret doors or other level sections off the beaten path. Teensies (little blue people with humongous noses) are being kidnapped, and it's up to you to rescue them as you jump, fly, swim, and dash through dozens of different levels, split across several worlds.
#RAYMAN LEGENDS MUSIC LEVELS FULL#
Legends quickly builds on Origins' framework by introducing Rayman and his cadre of weirdo friends to a new adventure full of adorable peril. Rayman and friends are back for another positively delightful adventure in Rayman Legends. They certainly ought to, since it improves upon Origins' design in just about every meaningful way (and happens to be available for just about every currently supported platform). Maybe more people will play its newly released sequel, Rayman Legends. Its deft mixture of challenging platforming gameplay, gorgeous artwork, and a silly sensibility combined to form one of the most genuinely pleasing games of the last several years. I mean, yeah, lots of people played it, but it's honestly one of those games that I think just about everyone should play.